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RPG-Harness

experimentalv0.1.0

A headless RPG Maker for GalGame-shaped games.

An AI-first engine where a game is a folder of markdown scripts and YAML. Pure step(Game, State, Input) → (State, Output) — no graphics framework. Play it in a terminal, over a JSON API, or via built-in AI personas. Live-authoring reloads as you edit. A harness for a domain that has nothing to do with trading.

Agentsclaude
Runs in
⤳ any coding-agent sandbox

What it is

A headless RPG Maker — an AI-first engine for GalGame-shaped games. A game is a folder of markdown scripts, YAML config, and optional assets. The engine is a pure step(Game, State, Input) → (State, Output) function, so AI agents can play or author without an SDK.

Three game modes

  • Pure visual novels.
  • Training / calendar systems.
  • Extraction-shooter raid loops.

How you play it

Interactive terminal, headless JSON API, built-in AI personas, or the browser workbench. Edit markdown scripts while gameplay runs — changes reload automatically. State is JSON-persistable and git-diffable.

Where it runs

Self-contained — no network substrate required. It runs in any coding-agent sandbox: a launcher, or Claude Code / Codex (web versions included).

Claude CodeCodexOpenAliceNanoAlice
Repository

Ame-X/RPG-Harness

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